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Old Jul 18, 2006, 05:29 PM // 17:29   #101
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This is pretty cool... although I forsee a problem right off the bat.

You're going to get a million Dervishes who think they're billy-badass and charging mobs full steem ahead.

Oh well, maybe it'll take some of the hate off of Assassins
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Old Jul 18, 2006, 05:34 PM // 17:34   #102
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Not too excited about 2 more melee-ish classes, but anything new is a good thing. I wish that they had more info but it was good timing on their part... no more "I hate ANET" threads for now

And I still find it funny that people before speculated about a bare handed fighter just because the classes were shown without weapons...
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Old Jul 18, 2006, 05:35 PM // 17:35   #103
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omg i love the way the Paragon sounds and looks, im already in love with that class!
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Old Jul 18, 2006, 05:37 PM // 17:37   #104
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Quote:
Originally Posted by KurtBatz
Okay, I'll ask it again

If your character can NEVER level, if the level of armour and weapons isn't increasing, if hences are maxed at 20

How are they supposed to increase the difficulty of PVE?
Are you saying that you find the pve in both factions and prophecies incredibly easy? If so, try a smaller party, you'll find the difficulty increases quite substantially.
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Old Jul 18, 2006, 05:42 PM // 17:42   #105
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At least now there won't be a million Assassins running around with idiotic animu names.
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Old Jul 18, 2006, 05:45 PM // 17:45   #106
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Why does that ele have funny armor?
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Old Jul 18, 2006, 05:45 PM // 17:45   #107
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Originally Posted by Bale_Shadowscar
RAWR
see page 2
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Old Jul 18, 2006, 05:46 PM // 17:46   #108
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Eh, as long as the new professions are not worse than the Assassin, I'll be happy..
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Old Jul 18, 2006, 05:46 PM // 17:46   #109
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In my opinion, both of these are way better than the assassin or ritualist, I cant wait to try.
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Old Jul 18, 2006, 05:47 PM // 17:47   #110
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Quote:
Originally Posted by Rent
At least now there won't be a million Assassins running around with idiotic animu names.
Nope, now you'll have people going to google and looking up the names of the angelic / demonic host
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Old Jul 18, 2006, 05:47 PM // 17:47   #111
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Quote:
At least now there won't be a million Assassins running around with idiotic animu names.
Your right there will be a million biblical names like Elijah and Hezikiah and Amos and Ezra and such.

I wonder if the armor for both the Dervish and Paragon will MAX at 70 like the assassin?
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Old Jul 18, 2006, 05:53 PM // 17:53   #112
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nice choices for new classes! i can't wait to give it a go. i was hopeing for a new race though...that would have been interesting.
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Old Jul 18, 2006, 05:55 PM // 17:55   #113
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they're both support roles so I'd bet the armor is 70
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Old Jul 18, 2006, 06:01 PM // 18:01   #114
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Quote:
Originally Posted by GloryFox
Your right there will be a million biblical names like Elijah and Hezikiah and Amos and Ezra and such.

I wonder if the armor for both the Dervish and Paragon will MAX at 70 like the assassin?
Maybe I'll name mine Jesus or Moses. :O
And Dervish will probably have 60 armor since its robes.
Paragon will probably be 70 since Anet wont want to replace tanks. Yet at least. D:<
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Old Jul 18, 2006, 06:02 PM // 18:02   #115
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Quote:
Originally Posted by KurtBatz
Oh jesus. I sure as hell am NOT deleting any of my level 20's. That's so fricking dumb of Anet if that's true.
Its a PvP preview event. If you were interested in PvP you'd have an extra slot to begin with. If they had a PvE event, then it would be dumb not to provide an extra slot or two.

But not very dumb.
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Old Jul 18, 2006, 06:03 PM // 18:03   #116
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I like the dye combo on the Dervish Armor. I hope they come up with some better armor options though. I dont hate them, but I dont really like them either.
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Old Jul 18, 2006, 06:11 PM // 18:11   #117
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YAY! I'm so excited whew... i've never been interested in more fighting classes warrior assassin.. ranger is okay but these look exciting and will certainly add more varity ^^ I think this will break the cookie cutter build as they say.. with these two classes the mix of classes in a party could change significatly .. this of course depending on how they work. Not sure which one I'll try first... probably the one people are playing the least... that's why i made a ritualist and loved it...

I've been dying for information so i'm so happy to see... not if i could get a sneeky peek at an area... at least the beta test will be sooner rather than later ! Yay~ It's revived my GW interest some.
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Old Jul 18, 2006, 06:13 PM // 18:13   #118
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I firmly believe...ANET jsut wanted to give me a good birthday present. Just like how you know, they're out to get you, yes you specifically, and make your life worse...they jsut happen to like me. : )

I'm thinking...Dirvish will be an Adrenal User, and Paragon will be energy based. I'm guessing that Paragon will have 3 pips of regen, and similar armor as a ranger. Dervish will have caster armor, and primary attribute will allow for the innate ability to evade attacks. This is my guess : )

Maybe I'll make one of each...
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Old Jul 18, 2006, 06:16 PM // 18:16   #119
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*jumps around like a little school girl*

WOOOOO!!!!

I am liking them both, even tho I am a spellcaster-only sort of fellow, this has made my day also today
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Old Jul 18, 2006, 06:20 PM // 18:20   #120
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Quote:
Originally Posted by KurtBatz
Why?

If the level and strength of the weapons doesn't increase, if the effectiveness of the armor doesn't incresae and if the henches aren't improved, how are you supposed to keep increasing the toughness of monsters in the game?

Factions had lots of level 28 mobs running around. If the players CANNOT increase in effectiveness, how are you going to increase the challenge level for Nightfall? Doesn't bother me if they raise the cap in the slightest, as long as it's balanced.
Do you see the promble if the strenght of weapons increase means all the item now will be unless.

I think they should let you have a 3rd job but u can only add half the att point in it also u can't bring 3rd job elite
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